Specialties: Flash, AS3, OOP, PureMVC, FDT, Eclipse, iPhone Development, Photoshop, HTML, CSS, Arduino, Circuit boards, Interactive installations, all things digital... Bio: I specialized in Adobe Flash, Actionscript and AIR, with an object oriented programming approach, using design patterns, the right frameworks for each project, which range from PureMVC to ASAP and also using various visual engines, be it 3D (Papervision, Away and Sandy), physics (Box2D, Fisix and Flade) and particle engines such as Flint. I then used that extensive knowledge to start programming backends with PHP and mySQL, rich iPhone Apps with Objective-C, experimental visuals with Processing, more rich web experiences with HTML, CSS, Javascript, several CMSs and APIs from Facebook Connect, Twitter, Youtube and Paypal. Always trying to convert the real into digital, I've tinkered with Arduino boards and LED animations, created an interactive whiteboard using infrared and bluetooth communication, developed augmented reality applications and motion detection algorithms, that work with minimal resources online and also worked with several types of sensors, to gather information from the user. Loving all things digital and being very proactive, I spend a lot of my free time researching new and exciting ways to improve my work and the user/client's experience, which allowed me to be in the forefront of innovation and become a pre-release beta tester for Adobe (Flash & AIR) and Apple's iPhone SDK.

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